TUESDAY, JULY 26, 2022

11:45 - 13:15

Title: Virtual Reality for Cognition and Attention – 1
Chair: Phillipe Archambault

Podium Presentations (11:45-12:15)

BrightGo System for Remote Cognitive Therapy, Grigore Burdea

Visual Attention in Virtual Reality: Comparing Visual Feedback and Competition in A Virtual Cycling Environment (VCYCLE-Competition), John Palmieri

Guest speaker from VR4Rehab (12:20-13:15)
Speaker: René Luigies


17:00 - 18:30

Title: Virtual Reality in Stroke
Chair: Iris Brunner

Podium Presentations

Do We Need to Focus on A Longer Training Intervention?, Alma Merians

Combining custom virtual reality and non-custom serious games- both in person and via telehealth  for the comprehensive rehabilitation of a person post-stroke, Judith Deutsch

Virtual Reality Based Interventions Reduce Levels of Post-Stroke Depressive Symptoms: Systematic Review and Meta-Analysis, Sandeep Subramanian



11:45 - 13:15

Title: Technological aspects
Chair: W. Geoff Wright

Podium Presentations

Design of a Mixed Reality Environment for the extrapolation of Reference Trajectories in Upper-Limb Rehabilitation, Anna Bucchieri

Onboard gait detection crutches for gait rehabilitation, Marco Ghidelli

MyoCognition, a rehabilitation platform using serious games controlled with myoelectric pattern recognition, Morten Kristoffersen

Novel dry fabric electrodes suitable for clinical myolectric control, Strahinja Dosen


17:00 - 18:30

Title: Virtual Reality for Psychological aspects – 2
Chair: Gerry Fluet

Podium Presentations

Applying virtual reality and machine learning for the assessment of unilateral spatial neglect: The immersive virtual road crossing task (iVRoad), Julia Belger

Design and Evaluation of Virtual Reality Environments for Claustrophobia, Markéta Kolman Jablonská

Mixed Reality to stimulate Prosociality in Children with Social Challenges, Olga Gali

Cybersickness in Custom-Made Virtual Reality Exergames for Older Adults, John Edison Munoz Cardona



11:45 - 13:15

Title: Virtual Reality for Posture and Balance
Chair: Alma Merians

Podium Presentations (11:45-12:35)

Attentional focus instructions show order effects during a virtual reality balance training task, W. Geoffrey Wright

Virtual body alterations have real motor consequences, Valentin Vallageas

Towards the optimal virtual reality exergame approach for balance therapy in persons with neurological disorders: a Rasch analysis, Evelyne Wiskerke

Early Career Awardee Talk (12:45-13:15)

Speaker: Athanasios (Thanos) Vourvopoulos
Lecture Title: Brain-Computer Interfacing and Virtual Reality for Upper Limb Neurorehabilitation

15:40 - 17:10

Title: Virtual Reality for Posture and Gait
Chair: Judith Deutsch

Podium Presentations

Comparison of Postural Kinematics Between a Wireless Virtual Reality Headset and Research-Grade Motion Capture, William Wright

Feasibility and Acceptance of an Immersive Virtual Reality System during Robot Assisted Gait Training (Lokomat) for Individuals with Neurological Diseases: a study protocol in a clinical setting, Zlatko Matjačić

First Steps Towards Accelerating the Learning of Using Exoskeletons with Immersive Virtual Reality, Antonio Rodríguez-Fernández

Interaction of Visual Flow in a Head-Mounted Display and Self-Paced Treadmill Walking Speed, Elizabeth B. Wilson